Bonobo >The Old and the New
Words by Erez Reuveni > Images by Domonique
Simon Green, known in contemporary down-tempo music circles as
Bonobo, spent three years of his life living in a tiny room tinkering
with a sampler. Thinking that the time he spent ensconced in his miniscule
domicile might be the only opportunity he'd get to make it as a musician,
Green labored long hours mastering samplers, drum machines, and editing
programs, while also perfecting his skills on guitar, bass, and the
piano.
With a minimum of money, but plenty of time, Green worked on his
music, mixing sounds that would one day find their way onto his
first full-length disc Ð Animal Magic. What followed was a roller-coaster
ride of a year which saw Green open for Amon Tobin in what was to
become a much-lauded American tour, sign with Ninja Tune, a major
player in the down-tempo music scene, and complete an eagerly anticipated
sophomore release, Dial M For Monkey.
Green's music is a unique blend of meticulous experimentation,
consummate tonality, and an aural understanding that leaves the
most fanatic audiophile satisfied. Dial M For Monkey's ten songs
are an accomplished fusion of live instruments, digital manipulation,
clever keyboards, and eclectic sounds and samples.
While some musicians require very specific environs in order to
let their creativity loose, Green is beholden to no such limitation.
"There is never a bad time to think about music. That's what I enjoy
the most. Sitting around the studio and messing around with things."
Green also follows no set model for putting his songs together.
Inspiration can strike at any moment, or can arise from casual fiddling.
"You never have a concrete idea of how a track is going to end up.
You have a little idea, and you take it, and see what feels right
in the moment. Most tracks just come out of experimentation and
as I go on, I just add sound and try to flip things around. "
Green's influences are as varied and eclectic as his music. "Lots
of jazz people, like Pharaoh Saunders and Alice Coltrane. They're
very into the kinds of things I'm into, using many different sounds
interlaced within the track, and I like drawing on sounds like that,
impulsive sounds that fit the mood." Green also derives much of
his creative impetus from film scores and visual imagery. "When
music doesn't have vocals, it's good to have, and work with, pictures
and images, to play off of them with sound. I'm also very into soundtracks,
and that is some of the stuff I use to get ideas from."
Both of Green's albums exhibit a well-crafted blend of digital
work and live instrumentation. In a genre dominated by laptop computers
and editing programs, music that combines the distinctive elements
of live instruments and digital editing is a rarity. Green's studio
is seemingly a Herculean struggle between new and old technologies.
On one side, old fender basses, keyboards, and guitars vie for space
with what some would call antiquated drum machines and samplers.
Directly opposite is an Apple G4 desktop as well as a G4 laptop.
The combination of old and new might seem contradictory, but in
actuality is a boon to Green's music. "The old stuff is kind of
limiting. It sounds good, but is lo-fi, and sometimes you want the
big stereo sounds. Like, I'll make a break of a loop on the emulator,
which is a really crunchy, low sound, then put it into the audio,
do a few things there, and do a few other edits that I can't do
on the old machines, then use the guitar and the keys to lace more
sounds and effects, before moving to Logic to finish it up." Green's
training as both a bassist and a guitarist definitely contributes
greater musical depth to his tracks. Lacing live bass and guitar
rhythms over the grooves and instrumentation he creates digitally
enhances the authenticity of his music, providing a warm classic
sound that digital can't always replicate.
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The Apple G4 has been very helpful
to Green, who utilizes the computer's power with programs like Logic.
"I was using Qbase, but I found the audio tools in Logic to be simpler
and easier to use. The format of Logic, its simplicity, makes the
program very nice to use, and the editing and layout is just very
simple and straightforward. It's a very good program and you can do
some beautiful stuff on there."
Green's G4 laptop has also come in handy. "I usually take a laptop
or an iBook on tour and use it as a mixer. Instead of taking a whole
bag of records, you just take your laptop." Green also witnessed
the convenience a laptop affords a musician when touring with Amon
Tobin. "He was using Vinyl Scratch and his laptop for the whole
set." Vinyl Scratch, a digitized record that allows DJs to play
MP3s directly onto the digitized disc, thus enabling them to mix
and scratch much as they would with turntables, has revolutionized
the way DJs perform shows and play music.
While technological advances like Vinyl Scratch, editing programs
like Logic, and the convenience of laptops have changed the way
musicians create and play music, Green doesn't believe that musical
quality will be sacrificed due to technology's ease of use. "Music
is so easily made these days, anyone can have a home setup with
a laptop. But it doesn't take away musicianship. You can still tell
the difference between quality and poor musicianship. Now that it's
easier to make music, it ups the ante on what is considered quality."
Bonobo will be going on tour in the fall with a full band. "I
have a drummer, I'll be playing the bass, and a few other guys will
be playing other instruments, and there'll be an electronic element
on stage as well, samples and lights and so forth. We won't be playing
around to background tracks, but rather a fusion of those elements."
In the meantime, his new album, Dial M For Monkey is out in stores
now.
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