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Boston, MA -  
 

XIII

March 2005

Feral Interactive
www.feral.co.uk
Up > Stylish as all-get-out
Down > Requires sticktoitivness
Needs > G3 @ 700 Mhz, 32 MB Graphics card, 256 MB RAM

 




Cell shading is a growing form of 3D animation, primarily used in games. This is the technique used in XII, and what gives it the unique comic book look. The feel of the game is equally comic-booky, but the difficult shoot outs and sparse save points make for a frustrating ordeal. Still, it’s a great and original shooter that should toot the horns of anyone who liked No One Lives Forever.