Open Mac > Open Source Guru Tim O'Reilly Loves His G4!
By
Simon Hayes
September 2004
Tim O'Reilly is the founder
and CEO of O'Reilly Media, thought by many to be the best computer
book publisher in the world. O'Reilly books, known for the animals
on their covers, occupy a treasured place on the shelves of computer
users of all kinds. Tim is an activist for open source and open
standards, and an opponent of software patents and other incursions
of new intellectual property laws into the public domain.
Simon Hayes: O'Reilly
and Apple seem to share many things, both are innovative companies
founded on a unique, creative vision. O'Reilly Media was one of
the first publishers to jump in with the "Apple Renaissance".
Why? (www.oreilly.com)
Tim O'Reilly: Well, we saw the new
OS and the new machines, and like a lot of our customers, wanted
them for ourselves! And we write about what we use, trusting that
our own tastes are a good bellwether for the market. And of course,
we do a lot of what I call "watching the alpha geeks"
- we watch what the "cool" developers are doing, and follow
their interests. Since a lot of cool developers work for O'Reilly,
or are long time friends, "our tastes" reflect the tastes
of our community.
SH: Many artists,
writers, and even movie stars use Apple products. Is this just good
marketing on Apple's part, or do you think there is more to it?
TO'R: Because the
platform is more interesting?
Market positioning is always a combination of many factors. Yes,
Apple markets to these communities, but it's also focused on them
in the product features. You could market a Windows® or a Linux®
machine to the creative community all you want, and it wouldn't
stick, because the product targeting wouldn't match the marketing.
In Apple's case, they've focused on the creative community, top
to bottom, for as long as they've been in business.
SH: Have you tried
the new Mac OS® X Panther (v. 10.3)?
TO'R: Yes, I do
use Panther. There's a lot to like, but it's not perfect yet. Overall,
though, I find Mac OS® X a big usability improvement on Mac OS®
9. Of course, for us old Unix heads, there's the delight of being
able to drop into a shell whenever we want. The early versions of
the Mac OS®, back in the 80s, were a usability delight - completely
intuitive. But Mac OS® 9 was actually fairly impenetrable if you
weren't already part of the Mac® community. I found it much harder
to understand and use than, say, Windows® 95 and 98.
As to Panther specifically, I haven't
found any of the features a slam-dunk improvement over Jaguar. I
really don't want more UI features, at least as they are defined
in the 80s paradigm. It's really not the Finder that needs to change.
SH: Where are Apple
the most innovative
in your opinion?
TO'R: Support for
digital media, and networking (Rendezvous®). In my talks, I point
constantly to iTunes® as a model application for the future. Why?
It's a paradigmatic exemplar of what Dave Stutz calls
"software above the level of a single device", a single
integrated application seamlessly spanning a dynamic server back
end (the iTunes® Music Store), a PC application, and a handheld
device (the iPod®). The only thing they missed is what I call the
"architecture of participation" - how do you get user-contributed
content into iTunes®? They could do a lot more with that.
iLife®, in general, is the Microsoft
Office® of the 00s - "productivity" today means managing
digital assets, not office data, and Apple understands that better
than anyone.
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SH: You have done
many great books on Apple products - will you be expanding this
program?
TO'R: We have a
lot in store for Mac® users and administrators alike, including
some really fun books like: Modding Mac OS® X: Extreme Makeovers
for Your Mac®; iPod® & iTunes® Hacks; In the Loop with Soundtrack;
DVD Studio Pro® 3: In the Studio; Final Cut Pro®: In the Studio;
and Managing & Using Mac OS® X Server.
We have a dedicated group of Mac®
editors here that keep a close eye on the Mac® space. What's more,
they're not just industry pundits; they have hands-on, practical
experience using the software. That helps to make our books stronger.
SH: It says in your
biography you have over 5,000 books. That's quite a few. How do
you find the time, and what kind of stuff do you read? TO'R: Well,
I don't watch much TV, and I read to wind down in the evening. When
I was in college, I put away at least one book a day. Now I'm lucky
to do one a week, so the "in" pile keeps growing. So now,
I find them, I add them to my shelf, and admire them when I'm trying
to decide what to read next.
Some of my favorite books are the
bestsellers of bygone eras. For example, from the 1920s pulp fiction
like the work of Talbot Mundy, Sax Rohmer, and Earl Biggers (Charlie
Chan) - these books unashamedly flaunt "politically incorrect"
prejudices, ignorance about other countries and cultures, and historical
bias, reminding us just how much our society has changed. But they
also show an immense idealism at their best, showing us that what
is good in each of us also abides. Did the Old West ever exist but
in Zane Grey's imagination, and then his followers in film? From
the forties, someone like John Marquand, whose wartime novels give
you a real sense of American culture at the time.
SH: What's your
favorite part of running your business?
TO'R: Creating
opportunities for people and ideas to flourish. And I feel very
good that some of my activism has led to real change in the industry.
For example, I helped raise awareness of the danger of software
patents. All of these things make me feel pretty good. But in the
end, I suppose what feels best is that I've made a difference in
the lives of hundreds of employees, and millions of customers. I
can't tell you how many people write to tell us that they owe their
career to what they learned in our books.
Making the world a better place is
pretty much the only thing that's worth anyone's time. |